ATHLETE: Learning Reactive Humanoid Tennis via Trajectory-Guided Motion Matching
ATHLETE: Learning Reactive Humanoid Tennis via Trajectory-Guided Motion Matching
ATHLETE is a framework for learning reactive humanoid tennis from generic locomotion data and ordinary tennis videos. It combines LAFAN1 locomotion with video-derived striking motions using Trajectory-Guided Motion Matching (TGMM) to construct diverse whole-body references. These are refined through physics-based teacher-student learning and PPO fine-tuning, achieving 90.00% and 86.67% hit rates for forehand and backhand shots, respectively, and enabling multi-shot rallies with human players.
Source: arXiv Robotics — research abstracts · Read original article ↗
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istillation, followed by PPO fine-tuning for the tennis task. The resulting policy responds directly to robot and ball observations without requiring reference-motion inputs at deployment. On a real humanoid robot, ATHLETE achieves forehand and backhand hit rates of $90.00\%$ and $86.67\%$, respectively, and enables multi-shot rallies with human players. These results demonstrate that ATHLETE can learn dynamic humano
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id tennis skills from reusable locomotion data and video demonstrations. Result videos and code can be found at https://anonymous.4open.science/w/ATHLETE2027/.
Open source S5
arXiv:2610.13572v1 Announce Type: new Abstract: Humanoid tennis requires reactive whole-body coordination under rapidly changing ball dynamics, yet collecting task-specific motion-capture demonstrations that cover diverse approach states, contact locations, and timing conditions is costly. Inspired by how humans acquire new skills by combining reusable motor experience with task-specific demonstrations, we present AT
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Source:arXiv Robotics — research abstracts · arxiv.org