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arXiv Robotics — research abstracts· Xiayan Xu, Jiyu Yu, Xingzhou Chen, Siyi Qian, Zongyu Ma, Lilu Liu, Ling Shi, Haodong Zhang·· 2 days agoSignalEditorial score75

Beyond Retargeting: Low-Latency and Robust Humanoid Whole-Body Teleoperation with Learned Atomic Motion Primitives

Beyond Retargeting: Low-Latency and Robust Humanoid Whole-Body Teleoperation with Learned Atomic Motion Primitives

Summary

This paper introduces a retargeting-free policy for humanoid whole-body teleoperation that maps raw human motion directly to robot joint commands in a single forward pass, eliminating online kinematic adaptation. To improve robustness, the authors learn a codebook of full-body motion primitives that projects out-of-distribution observations onto plausible motion prototypes and recovers full-body motion from partial inputs. Experiments conducted on a Unitree G1 in both simulation and hardware environments, utilizing virtual reality, optical mocap, text-to-motion generation, and monocular video inputs, demonstrate that the proposed method outperforms existing baselines in terms of latency and robustness.

Editorial context

The authors present a retargeting-free policy for humanoid whole-body teleoperation that maps raw human motion directly to robot joint commands, using learned atomic motion primitives to handle out-of-distribution and partial inputs; experiments on a Unitree G1 in simulation and hardware demonstrate improved latency and robustness compared to baselines.

Source: arXiv Robotics — research abstracts · Read original article ↗

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on from partial inputs. Experiments on a Unitree~G1 in simulation and on hardware, using virtual reality, optical mocap, text-to-motion generation, and monocular video inputs, show that our method outperforms baselines in latency and robustness.

Open source S4

arXiv:2610.07891v2 Announce Type: replace Abstract: Humanoid whole-body teleoperation translates human motion into stable robot behavior in real time. Existing systems typically rely on online motion retargeting to bridge human--robot morphological differences, but this process adds latency and can produce physically infeasible targets. Meanwhile, diverse, noisy, and partial human-motion observations often fall outsi

Open source S2

Source:arXiv Robotics — research abstracts · arxiv.org

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