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arXiv Robotics — research abstracts· Onur Beker, Andreas Ren\'e Geist, Georg Martius·· 21 hours agoSignalEditorial score75

Lodos: A Lightweight Simulator Designed for Contact-Rich Interactions with Detailed Meshes

Lodos: A Lightweight Simulator Designed for Contact-Rich Interactions with Detailed Meshes

Summary

This research paper introduces Lodos, a new simulation framework designed to address the computational bottleneck of contact-rich interactions involving detailed meshes. Unlike existing massively parallelized rigid-body simulators that often rely on coarse geometric approximations (e.g., spheres, capsules), Lodos employs novel routines for broadphase and narrowphase collision detection specifically tailored for mesh-mesh collisions. Experimental validation indicates that while maintaining physical faithfulness comparable to established simulators, Lodos achieves approximately an order of magnitude higher throughput in detailed mesh-mesh collision scenarios. The source code is available at https://github.com/martius-lab/lodos.

Editorial context

The paper introduces Lodos, a new simulation framework optimized for contact-rich interactions using detailed meshes, claiming an order of magnitude higher throughput than existing simulators while maintaining physical faithfulness.

Source: arXiv Robotics — research abstracts · Read original article ↗

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mesh collision setting that it specializes in. The source code is available at https://github.com/martius-lab/lodos.

Open source S5

Source:arXiv Robotics — research abstracts · arxiv.org

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