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PhySA: Decoupling Aesthetic and Physical Rewards for Humanoid Locomotion

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This paper introduces PhySA, a method that separates aesthetic scoring from physical smoothness objectives in humanoid locomotion policies. By using vision-language models for aesthetic rewards and adding a phase-triggered correction channel for physical penalties, the approach reduces joint acceleration by 26-32% on MuJoCo Humanoid-v5 compared to baseline methods like PPO, Text2Reward, and Eureka, though it results in shorter episodes. The method shows limited transferability to other simulators or hardware without rescaling.

Generated from attributed reports · Updated 2 days ago

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Reported quantity · training steps: 2600000 other · Basis not reported
Supporting report

“mulator state. Ablations attribute the smoothness gain to the correction channel. On MuJoCo Humanoid-v5 at 2.6M steps, PhySA lowers joint acceleration by 26 to 32% relative to vanilla PPO, Text2Reward, and Eureka (three seeds), at the cost of shorter episodes. In a single extended run it lowers joint acceleration by 59.5% relative to Prompt2Policy, while a three-seed replication shows a smaller, non-significant reduc”

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11/6
  1. arXiv Robotics — research abstractsSignal
    PhySA: Decoupling Aesthetic and Physical Rewards for Humanoid Locomotion

    This paper introduces PhySA, a method that separates aesthetic scoring from physical smoothness objectives in humanoid locomotion policies. By using vision-language models for aesthetic rewards and adding a phase-triggered correction channel for physical penalties, the approach reduces joint acceleration by 26-32% on MuJoCo Humanoid-v5 compared to baseline methods like PPO, Text2Reward, and Eureka, though it results in shorter episodes. The method shows limited transferability to other simulators or hardware without rescaling.

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