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OpenFlyV2: An onboard vision-language-action model for aerial perception and

1 reports1 reporting sourcesUpdated 1 days ago

Overview

Report summary

This paper introduces OpenFlyV2, a unified onboard vision-language-action model that enables semantic understanding, language-grounded perception, spatial reasoning, and continuous aerial control. The model generates flight waypoints at 10 Hz using an NVIDIA Jetson Orin NX and achieves 48% navigation success in real-world environments without prior aerial training data.

From arXiv Robotics — research abstracts

Event evidence and corrections

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Environment: simulation
Supporting report

“aypoints, while motion-aware temporal memory and action priors reduce the computational cost of closed-loop execution. We construct \dataset{}, a simulation-based dataset comprising approximately 70,000 navigation trajectories and 60,000 vision-language instruction--response pairs. OpenFlyV2 generates action chunks, each comprising 12 waypoints, entirely onboard at 10 Hz using an NVIDIA Jetson Orin NX. It transfers z”

Exact source · revision 1

Source owner not reported

Reported quantity · waypoints per action chunk: 12 other · Basis not reported
Supporting report

“aypoints, while motion-aware temporal memory and action priors reduce the computational cost of closed-loop execution. We construct \dataset{}, a simulation-based dataset comprising approximately 70,000 navigation trajectories and 60,000 vision-language instruction--response pairs. OpenFlyV2 generates action chunks, each comprising 12 waypoints, entirely onboard at 10 Hz using an NVIDIA Jetson Orin NX. It transfers z”

Exact source · revision 1

Source owner not reported

Reported quantity · action chunk generation rate: 10 other · Basis not reported
Supporting report

“aypoints, while motion-aware temporal memory and action priors reduce the computational cost of closed-loop execution. We construct \dataset{}, a simulation-based dataset comprising approximately 70,000 navigation trajectories and 60,000 vision-language instruction--response pairs. OpenFlyV2 generates action chunks, each comprising 12 waypoints, entirely onboard at 10 Hz using an NVIDIA Jetson Orin NX. It transfers z”

Exact source · revision 1

Source owner not reported

Artifact availability · code: available
Supporting report

“ero-shot from simulation to physical quadrotor flight, achieving a 48\% navigation success rate across four real-world environments without real-world aerial training data. Extensive results demonstrate that broad vision-language competence and continuous closed-loop flight can coexist within a single model on a resource-constrained aerial platform. Code will be made publicly available at https://github.com/Ideal-ljl”

Exact source · revision 1

Source owner not reported

Evidence dependency changes (1)
  • 2026-10-31T03:58:35.213Z · evidence updated · source revision 1. Evidence extraction was updated; current source attributions are shown above.

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10/30
  1. arXiv Robotics — research abstractsSignal
    OpenFlyV2: An onboard vision-language-action model for aerial perception and navigation

    This paper introduces OpenFlyV2, a unified onboard vision-language-action model that enables semantic understanding, language-grounded perception, spatial reasoning, and continuous aerial control. The model generates flight waypoints at 10 Hz using an NVIDIA Jetson Orin NX and achieves 48% navigation success in real-world environments without prior aerial training data.

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