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cuRoboV2-Fast: Fast Torque-Limited Collision-Free Motion Planning

1 reports1 reporting sourcesUpdated 5 days ago

Overview

Event synthesis

This paper introduces cuRoboV2-Fast, a GPU-accelerated planner designed for fast, collision-free motion planning under torque limits. By combining B-spline trajectory optimization with differentiable inverse dynamics, the method reduces iteration counts and refinement costs. On an RTX 5090 GPU, it achieves a mean planning time of 4.4 ms with a 3 kg payload, which is 14.7 times faster than cuRoboV2. The system also demonstrates improved pick-and-drop cycle times (5.93 s) on the YAM platform using stereo cameras.

Generated from attributed reports · Updated 3 days ago

Event evidence and corrections

0 attributed source owners. Ownership does not establish independent confirmation. Quantities are reported separately and are never added together.

Reported quantity · planning time: 4.4 other · Basis not reported
Supporting report

“timizes traversal speed along the fixed path under sampled velocity, acceleration, jerk, and torque constraints, exploiting local spline support to solve banded Newton systems efficiently on the GPU. With a 3,kg payload, cuRoboV2-Fast achieves 4.4 ms mean planning time on RTX 5090, 14.7x faster than cuRoboV2. Our method on Jetson AGX Orin plans faster than cuRoboV1 + TOPPRA on RTX 5090. A stereo-camera-based deployme”

Exact source · revision 1

Source owner not reported

Reported quantity · pick-and-drop cycles: 5.93 other · reported trials
Supporting report

“nt on YAM achieves 5.93 s mean completed pick-and-drop cycles, 34.6% shorter than cuRoboV2. Code (Apache 2.0): www.github.com/NVlabs/curobo , Project Page: www.research.nvidia.com/labs/lpr/curobov2-fast .”

Exact source · revision 1

Source owner not reported

Reported quantity · payload: 3 other · Basis not reported
Supporting report

“timizes traversal speed along the fixed path under sampled velocity, acceleration, jerk, and torque constraints, exploiting local spline support to solve banded Newton systems efficiently on the GPU. With a 3,kg payload, cuRoboV2-Fast achieves 4.4 ms mean planning time on RTX 5090, 14.7x faster than cuRoboV2. Our method on Jetson AGX Orin plans faster than cuRoboV1 + TOPPRA on RTX 5090. A stereo-camera-based deployme”

Exact source · revision 1

Source owner not reported

Reported quantity · planning time reduction factor: 14.7 other · Basis not reported
Supporting report

“timizes traversal speed along the fixed path under sampled velocity, acceleration, jerk, and torque constraints, exploiting local spline support to solve banded Newton systems efficiently on the GPU. With a 3,kg payload, cuRoboV2-Fast achieves 4.4 ms mean planning time on RTX 5090, 14.7x faster than cuRoboV2. Our method on Jetson AGX Orin plans faster than cuRoboV1 + TOPPRA on RTX 5090. A stereo-camera-based deployme”

Exact source · revision 1

Source owner not reported

Artifact availability · code: reported pending
Supporting report

“nt on YAM achieves 5.93 s mean completed pick-and-drop cycles, 34.6% shorter than cuRoboV2. Code (Apache 2.0): www.github.com/NVlabs/curobo , Project Page: www.research.nvidia.com/labs/lpr/curobov2-fast .”

Exact source · revision 1

Source owner not reported

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11/5
  1. arXiv Robotics — research abstractsSignal
    cuRoboV2-Fast: Fast Torque-Limited Collision-Free Motion Planning

    This paper introduces cuRoboV2-Fast, a GPU-accelerated planner designed for fast, collision-free motion planning under torque limits. By combining B-spline trajectory optimization with differentiable inverse dynamics, the method reduces iteration counts and refinement costs. On an RTX 5090 GPU, it achieves a mean planning time of 4.4 ms with a 3 kg payload, which is 14.7 times faster than cuRoboV2. The system also demonstrates improved pick-and-drop cycle times (5.93 s) on the YAM platform using stereo cameras.

Event coverage history

Current attention 3·Peak within the comparable range 3(2026-11-07 00:00 UTC)·Change within the comparable range over 24 hours –

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