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Efficient Learning of Differentiable MPC Policies on the GPU via Smoothed ADMM and First-Order Reinforcement Learning

1 reports1 reporting sourcesUpdated 2 days ago

Overview

Event synthesis

This paper introduces SmoothedTurboMPC, a GPU-parallel differentiable model predictive control (MPC) solver that combines sequential quadratic programming with a log-barrier-smoothed alternating direction method of multipliers to address nonsmooth sensitivities and expensive evaluation. Paired with first-order reinforcement learning using Short-Horizon Actor-Critic, the approach reuses rollout MPC solutions to achieve up to 4.4x higher end-to-end training throughput. On a vehicle racing task, the method outperforms MPC PPO with a 46x speedup, training on 3.3 million transitions in 7 minutes. The framework is used to train a reliable MPC racing policy via RL with domain randomization and validated on a full-scale race car. The advances are integrated into the open-source TurboMPC solver.

Generated from attributed reports · Updated 14 hours ago

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Reported quantity · Reported duration: 7 other · Basis not reported
Supporting report

“uses rollout MPC solutions instead of repeatedly re-evaluating them. Comparisons with state of the art solvers show that the approach achieves up to $4.4\times$ higher end-to-end training throughput. On a vehicle racing task, our method achieves higher returns than MPC PPO with a $46\times$ speedup, training on 3.3 million transitions in only 7 minutes. Finally, we use the framework to train a more reliable MPC racin”

Exact source · revision 1

Source owner not reported

Reported quantity · speedup factor: 46 other · Basis not reported
Supporting report

“uses rollout MPC solutions instead of repeatedly re-evaluating them. Comparisons with state of the art solvers show that the approach achieves up to $4.4\times$ higher end-to-end training throughput. On a vehicle racing task, our method achieves higher returns than MPC PPO with a $46\times$ speedup, training on 3.3 million transitions in only 7 minutes. Finally, we use the framework to train a more reliable MPC racin”

Exact source · revision 1

Source owner not reported

Reported quantity · throughput multiplier: 4.4 other · Basis not reported
Supporting report

“uses rollout MPC solutions instead of repeatedly re-evaluating them. Comparisons with state of the art solvers show that the approach achieves up to $4.4\times$ higher end-to-end training throughput. On a vehicle racing task, our method achieves higher returns than MPC PPO with a $46\times$ speedup, training on 3.3 million transitions in only 7 minutes. Finally, we use the framework to train a more reliable MPC racin”

Exact source · revision 1

Source owner not reported

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11/10
  1. arXiv Robotics — research abstractsSignal
    Efficient Learning of Differentiable MPC Policies on the GPU via Smoothed ADMM and First-Order Reinforcement Learning

    This paper introduces SmoothedTurboMPC, a GPU-parallel differentiable model predictive control (MPC) solver that combines sequential quadratic programming with a log-barrier-smoothed alternating direction method of multipliers to address nonsmooth sensitivities and expensive evaluation. Paired with first-order reinforcement learning using Short-Horizon Actor-Critic, the approach reuses rollout MPC solutions to achieve up to 4.4x higher end-to-end training throughput. On a vehicle racing task, the method outperforms MPC PPO with a 46x speedup, training on 3.3 million transitions in 7 minutes. The framework is used to train a reliable MPC racing policy via RL with domain randomization and validated on a full-scale race car. The advances are integrated into the open-source TurboMPC solver.

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