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SUGARv2: Learning Diverse Visual Humanoid Loco-Manipulation Skills from Synthesized Interaction References

1 reports1 reporting sourcesUpdated 3 days ago

Overview

Event synthesis

This research presents SUGARv2, a framework for acquiring diverse visual humanoid loco-manipulation skills by synthesizing interaction references and using a shared training pipeline. The authors adapt reusable task templates to different spatial configurations to generate coordinated robot and object motions at low cost. By employing reference-based imitation as a common learning objective, they train privileged teachers first, then distill visual policies through reinforcement learning with mimic rewards, leveraging diverse object instances and visual domain randomization for generalization and sim-to-real transfer. Across five humanoid tasks, SUGARv2 achieves a 91.0% mean success rate in simulation and shows successful sim-to-real transfer on a real robot for whole-body manipulation.

Generated from attributed reports · Updated 2 days ago

Event evidence and corrections

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Environment: simulation
Supporting report

“rough teacher distillation and reinforcement learning with the same reference-based mimic rewards, using diverse object instances and visual domain randomization to support visual generalization and sim-to-real transfer. Across five humanoid loco-manipulation tasks, SUGARv2 achieves a mean success rate of 91.0% in simulation. Deployment on a real humanoid robot further demonstrates successful sim-to-real transfer for”

Exact source · revision 1

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Reported quantity · Reported success rate: 91 percent · reported trials
Supporting report

“rough teacher distillation and reinforcement learning with the same reference-based mimic rewards, using diverse object instances and visual domain randomization to support visual generalization and sim-to-real transfer. Across five humanoid loco-manipulation tasks, SUGARv2 achieves a mean success rate of 91.0% in simulation. Deployment on a real humanoid robot further demonstrates successful sim-to-real transfer for”

Exact source · revision 1

Source owner not reported

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11/9
  1. arXiv Robotics — research abstractsSignal
    SUGARv2: Learning Diverse Visual Humanoid Loco-Manipulation Skills from Synthesized Interaction References

    This research presents SUGARv2, a framework for acquiring diverse visual humanoid loco-manipulation skills by synthesizing interaction references and using a shared training pipeline. The authors adapt reusable task templates to different spatial configurations to generate coordinated robot and object motions at low cost. By employing reference-based imitation as a common learning objective, they train privileged teachers first, then distill visual policies through reinforcement learning with mimic rewards, leveraging diverse object instances and visual domain randomization for generalization and sim-to-real transfer. Across five humanoid tasks, SUGARv2 achieves a 91.0% mean success rate in simulation and shows successful sim-to-real transfer on a real robot for whole-body manipulation.

Event coverage history

Current attention 3·Peak within the comparable range 4(2026-11-10 10:00 UTC)·Change within the comparable range over 24 hours –

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