Benchmarking Interaction-Oriented Aerial Mobility across Heterogeneous Environments
Benchmarking Interaction-Oriented Aerial Mobility across Heterogeneous Environments
This research introduces CrossFly, a benchmark for long-horizon interaction-oriented aerial mobility across heterogeneous environments. It includes 15K trajectories across more than 20 reconstructed scenes and introduces the Interaction Readiness Rate (IRR) metric. Experiments with five aerial vision-language-action (VLA) agents show that cross-environment settings are more challenging, achieving a success rate of 9.7% on unseen scenes.
Source: arXiv Robotics — research abstracts · Read original article ↗
Loading article text…
What the source reports
Publisher-reported claims, with original evidence. These results have not been independently verified by RoboSignal.
- Environment
- SimulationOpen source S3
Reported numbers
Robot trajectories
15,000 trajectories
Trajectory count
View original evidence
ntal transitions. When interaction is evaluated, agents are often initialized near the target, leaving the transition from navigation to interaction largely unassessed. This work introduces CrossFly, a benchmark for long-horizon interaction-oriented aerial mobility across heterogeneous environments. CrossFly contains 15K trajectories across more than 20 reconstructed scenes under a unified simulation and evaluation f
Open source S3scenes
>20
View original evidence
ntal transitions. When interaction is evaluated, agents are often initialized near the target, leaving the transition from navigation to interaction largely unassessed. This work introduces CrossFly, a benchmark for long-horizon interaction-oriented aerial mobility across heterogeneous environments. CrossFly contains 15K trajectories across more than 20 reconstructed scenes under a unified simulation and evaluation f
Open source S3Reported success rate
9.7%
View original evidence
eftrightarrow$Outdoor settings are more challenging than single-environment settings, with the highest success rate reaching 9.7% on unseen scenes. A downstream manipulation case study further validates the relevance of interaction-oriented arrival to subsequent physical interaction. We hope CrossFly helps advance aerial embodied intelligence toward unified mobility and physical interaction in heterogeneous environme
Open source S5agents
5
View original evidence
ramework, covering Indoor, Outdoor, and Indoor$\leftrightarrow$Outdoor trajectories. It further introduces Interaction Readiness Rate (IRR) to assess whether terminal navigation states provide suitable conditions for downstream interaction without assuming a specific manipulation policy. Experiments with five representative aerial vision-language-action (VLA) agents and the proposed CrossFly-Agent show that Indoor$\l
Open source S4
- paper: not_reported
- code: not_reported
- weights: not_reported
- dataset: not_reported
What remains unknown
Not established in the collected evidence: Control, Data origin.
Reported performance applies to the described task. It does not establish general autonomy or deployment readiness.
Source excerpts and review record
Automatically extracted; no manual editorial approval recorded.
ntal transitions. When interaction is evaluated, agents are often initialized near the target, leaving the transition from navigation to interaction largely unassessed. This work introduces CrossFly, a benchmark for long-horizon interaction-oriented aerial mobility across heterogeneous environments. CrossFly contains 15K trajectories across more than 20 reconstructed scenes under a unified simulation and evaluation f
Open source S3
eftrightarrow$Outdoor settings are more challenging than single-environment settings, with the highest success rate reaching 9.7% on unseen scenes. A downstream manipulation case study further validates the relevance of interaction-oriented arrival to subsequent physical interaction. We hope CrossFly helps advance aerial embodied intelligence toward unified mobility and physical interaction in heterogeneous environme
Open source S5
ramework, covering Indoor, Outdoor, and Indoor$\leftrightarrow$Outdoor trajectories. It further introduces Interaction Readiness Rate (IRR) to assess whether terminal navigation states provide suitable conditions for downstream interaction without assuming a specific manipulation policy. Experiments with five representative aerial vision-language-action (VLA) agents and the proposed CrossFly-Agent show that Indoor$\l
Open source S4
Source:arXiv Robotics — research abstracts · arxiv.org