Does RRT* Work on Uneven Terrain Meshes?
Does RRT* Work on Uneven Terrain Meshes?
This research investigates the applicability of the optimal Rapidly-exploring Random Tree (RRT*) algorithm on uneven terrain represented as triangle meshes in three-dimensional space.
The authors demonstrate that standard RRT* fails on triangle-mesh terrains due to zero-volume sampling issues and propose a corrected 'Mesh RRT*' formulation that achieves geodesic path lengths within 0.07-0.16% of exact values, significantly improving upon the naive chord-based approach which underestimated costs by up to 2.7%.
Source: arXiv Robotics — research abstracts · Read original article ↗
Loading article text…
Source:arXiv Robotics — research abstracts · arxiv.org